Results for the Main Tournament event on December 23, 2018
Pos | Player | Rank | Rating | Points |
---|---|---|---|---|
1 | Rob Milla | 743 | 1704.68 | 6.21 |
2 | Keith Chambers | 5867 | 1415.58 | 2.46 |
3 | Edward Rossato | 16805 | 1251.53 | 1.26 |
4 | Chris Dooley AUS | 6106 | 1345.76 | 0.71 |
5 | Alex McClarty | 1549 | 1428.93 | 0.47 |
5 | Ben Williams AUS | 9812 | 1154.54 | 0.47 |
7 | Mark Davis AUS | 8001 | 1225.07 | 0.33 |
8 | Alex Cameron | 10082 | 1331.51 | 0.29 |
8 | Shane Ramsbotham | 5685 | 1322.95 | 0.29 |
10 | Mick Collins | 5945 | 1471.54 | 0.19 |
10 | Luke Wirth | 18656 | 1176.82 | 0.19 |
12 | Michael Bunce | 7563 | 1344.41 | 0.10 |
13 | Tom Carey | 10768 | 1402.04 | 0.05 |
Location
Format Details
Event Name : | Main Tournament |
Qualifying Format : | |
Finals Format : | Unknown |
Player Limit : | Unknown |
Unlimited Qualifying? : | No |
Tournament Overview
Tournament Date: December 23, 2018
Tournament Director: Alex McClarty
Tournament format details: Entry $10
Prizemoney will be supplied
Start 1:00pm - No practice games once competition has started
Round 1:
4 player games on 2 machines.
Players grouped randomly
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 2:
4 player games on 2 machines
Players grouped based on Round 1 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 3:
4 player games on 2 machines
Players grouped based on Round 2 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 4:
4 player games on 2 machines
Players grouped based on Round 3 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 5:
4 player games on 2 machines
Players grouped based on Round 4 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
After Round 5, top 16 (if 32 or more compete) progress to the semi-finals - in the event there are less than 32 competitors, the top 8 will progress to the finals
IF 32 OR GREATER COMPEITORS
Quarter Final
4 player games on 3 machines randomly selected
4 groups of 4 based on seeding Group A 1,8,9,16 and Group B 2,7,10,15 and Group C 3,6,11,14 and Group D 4,5,12,13
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th) - the top 2 from each group will progress to the Semi Final
Semi Final:
4 player games on 3 machines randomly selected
2 groups of 4 based on seeding A1, B2, C2, D1 and A2, B1, C1, D2
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th) - the top 2 from each group will progress to the Final
Final:
4 player games on 3 machines.
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
IF LESS THAN 32 COMPETITORS
Semi Final:
4 player games on 3 machines randomly selected
2 groups of 4 based on seeding 1,4,5,8 and 2,3,6,7
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th) - the top 2 from each group will progress to the Final
Final:
4 player games on 3 machines.
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
In the event of any round having a tied ranking for the final or to make the cut for a qualifying round, those players who are tied will play a multiplayer tiebreaker game on a single machine randomly drawn.
Tournament format details: Entry $10
Prizemoney will be supplied
Start 1:00pm - No practice games once competition has started
Round 1:
4 player games on 2 machines.
Players grouped randomly
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 2:
4 player games on 2 machines
Players grouped based on Round 1 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 3:
4 player games on 2 machines
Players grouped based on Round 2 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 4:
4 player games on 2 machines
Players grouped based on Round 3 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 5:
4 player games on 2 machines
Players grouped based on Round 4 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
After Round 5, top 16 (if 32 or more compete) progress to the semi-finals - in the event there are less than 32 competitors, the top 8 will progress to the finals
IF 32 OR GREATER COMPEITORS
Quarter Final
4 player games on 3 machines randomly selected
4 groups of 4 based on seeding Group A 1,8,9,16 and Group B 2,7,10,15 and Group C 3,6,11,14 and Group D 4,5,12,13
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th) - the top 2 from each group will progress to the Semi Final
Semi Final:
4 player games on 3 machines randomly selected
2 groups of 4 based on seeding A1, B2, C2, D1 and A2, B1, C1, D2
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th) - the top 2 from each group will progress to the Final
Final:
4 player games on 3 machines.
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
IF LESS THAN 32 COMPETITORS
Semi Final:
4 player games on 3 machines randomly selected
2 groups of 4 based on seeding 1,4,5,8 and 2,3,6,7
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th) - the top 2 from each group will progress to the Final
Final:
4 player games on 3 machines.
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
In the event of any round having a tied ranking for the final or to make the cut for a qualifying round, those players who are tied will play a multiplayer tiebreaker game on a single machine randomly drawn.